A few players in Agoze. Tuncan followed me to this system, which was not a comfortable feeling. Anyway, I did the usual stuff, checked belts then the sun... The Harbinger was there. One more check. 50m3 drone bay. No way I engage this pilot in my Rifter. On the other hand I knew how boring a roam could be, so I warped to 100 km to him just to see what happens.
Well... An another Rifter appeared, that happened. As I mentioned earlier I have a feeling that Muppet Ninjas are not roaming alone so I was suspicious. On the other hand a Rifter sound beatable at least more beatable than a Harbi. So I jumped to my safe at top belt. The Rifter jumped too to the belt. I warped to 50, he warped away. I warped to sun then warped to safe. He warped back to the belt.
Sounds boring? It was. So I warped to 50 again and I started to disengage the Rifter. If he moves away from the belt it will prevent that someone jumps right on our head during the fight. Xi 'xar has followed me and after some kilometers I decided to engage. Xi is an old char, so he had better damage dealing and/or tanking skills. I just realized after checking the lossmail that I had Rep. Fleet Fusion armed, not Barrage, but the main reason should be age-difference of the two chars. I have lost my ship. His ship was in half armor at the time I decided to save my pod.
GFs went and Tuncan asked about the result of the duel in local. Then I went home and offline.
Lessons of the fight:
- I am able to find ships by directional scanner. This is positive.
- I engage opponents if I know well that I cannot win. This is negative.
- I am afraid that a roam won't be successful, so I engage instead of serching another opponent. This is negative.
- I forgot to overheat repairer. This maybe could save my ship.
- I disengage too early. With a more aggressive manner (and an overheated repper) I could win. Most likely not but running away is not a good habit... On the other hand forcing a fight against all odds is another bad habit. Have to find the balance.
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